OWLBOY Fanart: Pirate Airship

The final game asset for my fanart interpretation of a sky-pirateship from "Owlboy", a wonderful little indie game by D-Pad Studio. I used ZBrush and substance painter, and rendered in Marmoset 3. I ended up using PBR Spec/Gloss so i could learn a different form of PBR, though I think I'll be sticking with metal/rough in the future. The polycount was kept deliberately high as I wanted to push it as much as possible, though in a production environment this would've been heavily optimized. Overall I had a ton of fun making this, and learned a lot from the process.
Stats:
2 x 4096 albedo, glossiness, normal, reflectivity
70k tris

zbrush sculpt

zbrush sculpt

zbrush sculpt

zbrush sculpt

Original Reference belongs to D-Pad Studio

Original Reference belongs to D-Pad Studio

2 x 4096: albedo, glossiness, normal, reflectivity

2 x 4096: albedo, glossiness, normal, reflectivity