3D Artist with 12+ years of industry experience. Currently working as a Senior Environment Artist at Riot Games. Prior to this I worked at Striking Distance Studios on "The Callisto Protocol", and at Airborn Studios GmbH in Berlin on a wide variety of titles such as "Crash Bandicoot 4", "Fortnite", and "Palia".
TITLES: The Callisto Protocol
● Guided a small team of artists through the production of multiple areas to bring an off-schedule level back on track.
● Set up a trim-sheet workflow to speed up team-wide asset creation significantly during tightly scheduled late-stage development.
● Held various workshops on modern modeling techniques in Blender to bring new workflows to the art-team.
● Created complex hero assets, as well as many modular kits.
TITLES: Fortnite, Crash Bandicoot 4, Palia, Unannounced Projects
● Creating Environment Assets, as well as world building on Crash Bandicoot 4.
● Created Character and Environment Assets for Epic’s Fortnite, From HP to final asset.
● Created early Environment assets for Singularity 6’s Palia, as well as assisted in look-dev for an unannounced project.
TITLES: Guardians of the Galaxy, The Walking Dead: The Final season
● Assisted Leads and Art Directors in establishing environment art pipelines for various art styles.
● Created Substance Designer graphs for use in Substance Painter to speed up team-wide production.
● Helped build modular asset libraries for use throughout entire games.
● Trained new team members in Substance Painter, Zbrush, and art style.
TITLES: The Wolf Among Us, Game of Thrones, Tales from the Borderlands, Minecraft: Story Mode, The Walking Dead: Michonne, Batman, Guardians of the Galaxy
● Modeling, sculpting, texturing, lighting, world-building.
● Assisted the environment art team transition into a PBR workflow through helping establish a Substance Painter pipeline for stylized visuals.
● Created Substance Painter smart materials to speed up team-wide production.
TITLE: Marvel Heroes
● Modeling, sculpting, texturing, lighting, world-building.
● Provided concept art support for environment props.