Crash Bandicoot 4 - Props and Environment work

A random assortment of props and other assets I made for Crash Bandicoot 4 during my time at Airborn Studios. Responsible for HP/Sculpt to final in game assets on all props shown here (unless otherwise noted).
https://www.artstation.com/airbornstudios

"Off beat" bonus level platform

"Off beat" bonus level platform

"Off beat" Gondolas

"Off beat" Gondolas

"Off beat" Gondolas

"Off beat" Gondolas

"Off beat" Gondolas as in game

"Off beat" Gondolas as in game

"The Crate Escape" Cargo props

"The Crate Escape" Cargo props

"The Crate Escape" Cargo props

"The Crate Escape" Cargo props

"The Crate Escape" robot prop

"The Crate Escape" robot prop

"Jetboard Jetty" Foliage assets. Some assets are based on initial leaf design by Benjamin Sauer https://www.artstation.com/bsauer

"Jetboard Jetty" Foliage assets. Some assets are based on initial leaf design by Benjamin Sauer https://www.artstation.com/bsauer

"Jetboard Jetty" Foliage in game

"Jetboard Jetty" Foliage in game

"Jetboard Jetty" Foliage in game

"Jetboard Jetty" Foliage in game

"Hook, Line, and Sinker" Ship facade prop

"Hook, Line, and Sinker" Ship facade prop

"Hook, Line, and Sinker" Ship facade prop in game

"Hook, Line, and Sinker" Ship facade prop in game