WoW Fanart: Emerald Nightmare "Staff of Trickery" re-interpretation

This my fan art re-interpretation of WoW's "Staff of Trickery" (original concept by John Polidora), based on the look and feel of Legion's Emerald Nightmare. It was blocked out in Maya, sculpted in ZBrush, retopo'd with Maya Quad Draw, textured in Substance Painter, and rendered in Marmoset 3. I used a mostly handpainted approach with some procedural texturing to speed up a lot of the busy work.
My good friend Lloyd Hoshide helped me a lot with solidifying the design: https://lloydo6.artstation.com/
Original concept is from the amazing John Polidora: https://www.artstation.com/norsechowder

2048x2048 color/normal/rough/metal/, 20k Tris

2048x2048 color/normal/rough/metal/, 20k Tris

2048x2048 color/normal/rough/metal/, 20k Tris

2048x2048 color/normal/rough/metal/, 20k Tris

2048x2048 color/normal/rough/metal/, 20k Tris

2048x2048 color/normal/rough/metal/, 20k Tris